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AI generated textures! This is a very cool opportunities to create texture with Stable Diffusion. I created a stone wall texture with Stable Diffusion first. Then I created a separate moss texture for the stone. For the wall and moss texture I created a normal map and a specular. Then I loaded both materials into the Quixel Mixer and mixed them to get the "moss-covered medieval stone wall texture". This is a very interesting practice. You can create completely unique author's textures.

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